League of Dungeoneers: King Pledge (Kickstarter Pre-Order Special)
Preorder: Expected Delivery 2024-12-31
Board Game Geek Rating: 5.74
Board Game Geek Avg Player Rating: 8.70
Players: 1 to 4
Published: 2022
Content Notes: Kickstarter Exclusive League of Dungeoneers: King Pledge Board Game by von Braus Publishing. Includes core game, 3D Doors, Ancient Lands Expansion, Character Sheet Pad, Companisons Compendium and Cards, Dice bag, Dice tray, Metal coins, Scenario sheet pad, Standees and holders, Spell and Prayer cards, neoprene world map, and all unlocked stretch goals. Please note: unless otherwise stated paid add ons from the Kickstarter Campaign are not included.
League of Dungeoneers (LoD) is a detailed Dungeon Crawl and party management game. The game is designed to be a solo/coop game but could be played with a game master as well. The main task of the game is to develop your characters both by gaining experience but also by finding gold, equipment, magic and legendary items that can help you in your quest. The game is set in its own fantasy universe, containing many of the races and monsters that you would expect from a classical fantasy setting. You could either run the campaign supplied with the game or run any of the 22 single quests.
Kickstarter Exclusive League of Dungeoneers: King PledgeWhat is League of Dungeoneers?League of Dungeoneers is a huge (13kg!) dungeon crawl board game with heavy RPG elements. Play it solo, or as a co-op with your friends! It’s a character-driven game, where the focus is on journeys, struggles, and growth of your party of heroes. This game is not a race to some arbitrary end-game with some overhyped huge boss battle… Instead, your heroes will keep going, testing their might against stronger opponents, tougher challenges and searching for rare legendary treasures and filling their pockets with as much coin as they can carry!This game does not skimp on details. You have several species and professions to choose from, and there are numerous ways to shape your character’s destiny on their perilous, but exciting journey from zero to hero! Each quest will send you to a completely unexplored dungeon. Because the dungeons are randomised, the map will be gradually revealed to the players as their characters explore the catacombs! Along the way they’ll do battle with some of the 100 different enemies offered by the game. The enemies have great variety in their weapon loadouts too, so every encounter should be a whole new experience! With 7 linked campaigns and almost 50 single quests, the core game alone offers hundreds of hours of gameplay. With the near-limitless variety granted by the dungeon randomisation system, there’s infinite replayability without tedious repetition… This game could keep you busy for a long, long time!
The game includes a splendid assortment of standees that will cover all your needs, but if you already have your own massive collection of minis, this miniature agnostic game will give you the perfect opportunity to dust them off and get them on the table!
Game Features
The False Prophet – Expansion Details
Reviews and Coverage
This is a quick look at what you can expect from the box (Drive Thru Games):
Core gameThe first print of the game has been reviewed several times with a very good feedback! Take a look for yourself:
Drive Thru Games– It’s one of my top 10-15 games of all times!– It wins the successor award for Warhammer Quest ,95!– I’ve just really had a blast with it…it’s just like a perfect thing and I still wanna play it more and more and more!
The Dungeon Dive– League of Dungeoneers is an excellent game!– The questing is absolutely fantastic!
Rob’s tabletop world– Has to be considered a game of the year!
Gaminggeek– I totally recommend this game!– Definitely, this is the successor and a better version of Warhammer Quest!
Guerilla Miniatures games (Playthrough)
Contents Breakdown
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All dungeons are procedurally generated, and all monsters and treasures are randomized making the quests different every time you play them. There is however a theme for each quest you embark upon so don’t expect to find a goblin among the undead in a crypt. There are more than 50 different room and corridor tiles, each with details about furniture and 5 different large seized objective rooms. All rooms have different furniture and a chest is likely to contain gold or magic items, where for instance a bookshelf is more likely to contain magical scrolls.
Party morale and sanity are two important factors to monitor in the game. Meeting fearsome monsters and springing deadly traps will take its toll on the mental state of your heroes and too much strain will give your heroes unwanted disorders such as claustrophobia, arachnophobia or stress syndromes. This will make them less effective and maybe even a liability for the rest of the party. To remedy this, you will need to rest in between quests. If you can’t afford to rest due to lack of funds, maybe that stressed out Dwarf will have to stay behind during the next quest, forcing you to solve the task with a skeleton crew.
Characters are designed around several stats such as strength and dexterity but also around skills such as Pick lock or Heal. Depending on their profession the heroes will excel in some of these, while being quite useless in other. Through levelling, you will also unlock talents which will boost certain areas of your character and perks which are powerful boosts that can be used a limited number of times. There are more than 100 talents and perks in the game. As your heroes levels up, the monsters they meet will be tougher as well.
Combat is an essential part of the game and is designed to promote movement and prevent those bogged down battles of attrition. With several types of attacks available, both for monsters and heroes, combat becomes more flexible and less of a chore. Add to this the decision if you should evoke that special perk that could change the outcome of the battle or save it to the next.
Finally, each dungeon has a threat level. This will increase as the Dungeoneers make their way through he dungeon. Making noises such as bashing down a door, or maybe screaming because of your stress syndrome, is a bad idea. This will increase the threat level, which in turn increases the chances of something bad happening. Maybe you will trigger a wandering group of monsters or set of a trapo It can also give the monsters unexpected boosts during combat.
I’ve have received some question and I thought I would make some clarifications:
Complexity: Medium+ I would say. There is quite a lot of information defining each character which of course makes things more complex. However, the actual gameplay is pretty straight forward once you get the hang of it. A gaming session can easily be paused by just taking a picture of the setup.
What miniatures can I useo: You can use tokens, standees or any other miniatures you have. The tiles are supplied with miniatures about 28mm with a 25mm base in mind but can of course be scaled to any scale you want to.
How many different kinds of monsters are thereo: A little more than 80. Some of these are variants, such as Orc, Orc brute and Orc berserker for instance. There are also several special characters that you will face during the quests not included in this list.
Can I use other tiles or a 3D-printed dungeon with this gameo: Yes! This is a simple matter of making your own rooms and corridors table. There is even a template for this in the files section.
This game does not focus on stream lining, but rather on creating a detailed dungeon crawler experience. It will require more on the behalf of the player than some of the more modern designs, but for me it’s the perfect level of detail.
-description from designer
–from the publisher
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